Object names defined in Blender will also be used in Unity.The hierarchical structure defined in the Outliner will be exported practically the same or very similar and we will see that hierarchical structure in the hierarchy window in Unity.If you use the FBX format to export your Blender models to Unity, several things will be packed inside the file besides the 3D models. Please take a moment to click here and subscribe to the channelĪ free way to support this content and have the tutorials on your YouTube feed